Backpack: 5 gp
Crowbar: 10 gp
Garlic: 5 gp
Grappling Hook: 25 gp
Hammer (small): 2 gp
Holy Symbol: 25 gp
Holy Water (vial): 25 gp
Iron spikes (12): 1 gp
Lantern: 10 gp
Mirror (hand-sized, steel): 5 gp
Oil (1 flask): 2 gp
Pole (10' long, wooden): 1 gp
Rations (iron, 7 days): 15 gp
Rations (standard, 7 days): 5 gp
Rope (50'): 1 gp
Sack (small): 1 gp
Sack (large): 2 gp
Stakes (3) and mallet: 3 gp
Thieves' tools: 25 gp
Tinder box (flint & steel): 3 gp
Torches (6): 1 gp
Waterskin: 1 gp
Wolfsbane: 10 gp
Club, 1d4: 3 gp
Mace, 1d6: 30 gp
Warhammer, 1d6: 5 gp
Sling, 1d4: 2 gp
Staff, 1d4: 2 gp
Battle axe, 1d8: 7 gp
Crossbow, 1d6: 30 gp
Dagger, 1d4: 3 gp
Hand axe, 1d6: 4 gp
Holy water vial, 1d8: 1 gp
Oil flask, burning, 1d10: 1 gp
Javelin, 1d4: 1 gp
Lance, 1d6: 5 gp
Long bow, 1d6: 40 gp
Polearm, 1d10: 7 gp
Short bow, 1d6: 25 gp
Short sword, 1d6: 7 gp
Silver dagger, 1d4: 30 gp
Spear, 1d6: 4 gp
Sword, 1d8: 10 gp
Torch, 1d4: 1 gp
Two-handed sword, 1d10: 15 gp
Leather, AC: 7 [12]: 20 gp
Chainmail, AC: 5 [14]: 40 gp
Plate mail, AC: 3 [16]: 60 gp
Shield, AC: +1 bonus: 10 gp